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Jungle of poems

My role for jungle of poems was "Technical Lead", I was in charge of making the core rhythm mechanic, quick time events and boss fight. Below you can find more a more detailed description on each mechanic I worked on.

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QUICK TIME EVENT #1

This quick time event has 3 button presses using the arrow keys the player must press the right arrow key as close to the center reticle as they can. During the entire sequence, each score result will depend on how close the player clicks the button the center reticle. The center reticle is matched up with the downbeats to make the game feel on beat when the player hits a perfect

QUICK TIME EVENT #2

This quick time event is a circle with multiple score results.. perfect, good, okay, miss. The ring must match up with the other rings in the circle. The final ring in the circle is perfect the outer ring is okay.

BOSS FIGHT

In the dream state you will encounter a tiger boss fight, the tiger boss fight has 3 states, shoot, claw, idle.

Movement

For the movement I created strafe script so that the player can move left and right.

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